GGJ 2017: Monkey Stomp

This game was made for the global game jam 2017. The theme for this jam was “Waves”

Monkey Stomp is a multiplayer game where each player controls a monkey and tries to push the other monkey off the land.

There are four 2 player teams. One player of each team stands on the center and tries to push other monkeys off the ledge, while the other team member moves around the land trying to help the player in the center.

We used a Makey Makey and bananas to control the monkey moving around the land.

The team with the last monkey standing on the center wins the game.

You can play the game in http://globalgamejam.org/2016/games/virtual-ritus

  • Modelling, animation and UI – Bryan Alvarado
  • Programming – Alhvi Balcarcel and Carlos Villagran